In FromSoftware’s upcoming multiplayer title *The Duskbloods*, the bizarre character Zork—an armored, bipedal sea bird—drinks blood with his beak after a victory, a feature creator Hidetaka Miyazaki says was inspired by Ultraman.
- Zork is a bipedal armored sea bird
- He drinks blood with his beak like a mosquito after winning
- Design draws inspiration from Ultraman and Ultra Seven
FromSoftware has revealed six of the ten eccentric characters for its upcoming multiplayer game *The Duskbloods*, and fans instantly fell for the most outlandish: Zork. Though he looks like a giant armored chicken, Zork is a sapient bird that walks on two legs and dons a massive dive‑suit‑style armor, hinting at his deep‑sea origins.
In combat, Zork wields a massive, slow‑moving undersea cable and a speargun, and can launch himself forward like a rocket. The most eye‑catching quirk, however, appears after a win: Zork lifts a chalice and uses his beak to sip blood “like a mosquito,” a detail that has sparked both amusement and curiosity across the community.
The creator, Hidetaka Miyazaki, explained to GameSpot that Zork’s design was directly inspired by the classic Japanese heroes Ultraman and Ultra Seven. “We wanted a character that broke away from the Victorian‑gothic vampire trope and pushed beyond the Industrial Revolution era,” Miyazaki said. “Zork is that wild‑card, a very different kind of vampire, yet he fits perfectly in the game’s chaotic multiplayer festival.”
When asked whether the beak was truly meant for drinking blood, Miyazaki confirmed, “If you ever win with Zork, you’ll see a cutscene where his beak extends like a straw and sucks up blood—another nod to Ultraman.”
During the recent Network Test, many players reported seeing far fewer Zorks than expected, with most matches dominated by Layla’s sniper rifle. Nonetheless, the anticipation for the full launch remains high, as gamers look forward to uncovering more lore about these bizarre characters and the gothic‑inspired town they battle in.
Why This Matters
BozokMedia analysis shows that quirky character designs like Zork’s can significantly boost community engagement and viral marketing, especially when they blend nostalgic pop‑culture references with fresh gameplay mechanics.
Unconventional character traits often become the most shareable moments in modern gaming culture.
Frequently Asked Questions
Q1: When will the blood‑drinking animation be visible?
A: The animation appears as a victory cutscene and will be accessible to all players once the game officially launches.
Q2: Is Zork’s design influenced by other FromSoftware titles?
A: Yes, Miyazaki mentioned that the Ultraman and Ultra Seven references were deliberately woven into Zork’s concept to differentiate him from traditional vampire archetypes.