Renowned game director Hideki Kamiya has declared he is '100% serious' about the possibility of resurrecting the cancelled Xbox title, Scalebound.
- Hideki Kamiya expressed a deep desire to bring Scalebound back to life.
- He stated he is '100% serious' about pursuing the project if given the chance.
- His new studio, Clovers, is currently focused on the highly anticipated Okami 2.
- Scalebound was famously cancelled by Microsoft in 2017.
The gaming world is buzzing with renewed hope as legendary director Hideki Kamiya—the mastermind behind Bayonetta, Resident Evil 2, and Devil May Cry—has spoken out about his cancelled Xbox project, Scalebound. In a recent interview, Kamiya revealed that his desire to see the dragon-filled epic reach completion is not just nostalgia, but a serious professional ambition.
Originally announced in 2014 as an Xbox One exclusive, Scalebound underwent four years of development before Microsoft abruptly pulled the plug in 2017. While the exact reasons for its demise remain a subject of industry debate, PlatinumGames CEO Atsushi Inaba previously noted that both parties shared responsibility for the project's failure. However, Kamiya remains undeterred by the past.
Why This Matters
BozokMedia analysis shows that the 'cancellation trauma' of Scalebound remains a significant talking point in the gaming community. A revival would represent more than just a new game; it would be a symbolic victory for creative persistence and a potential reconciliation between legendary developers and major platform holders like Microsoft. The technical leap in hardware since 2017 could allow the original vision of Scalebound to shine far brighter than originally intended.
"I strongly believe that if you want something strongly enough, you eventually find a way to make it happen."
Currently, Kamiya is leading his new development studio, Clovers, which is staffed by several PlatinumGames alumni. While the studio is presently dedicated to the long-awaited Okami 2 in collaboration with Capcom, Kamiya views this as a stepping stone. He draws parallels to the revival of the Okami franchise, suggesting that if persistence is maintained, Scalebound could eventually find its way back to the spotlight.
Although Kamiya has not yet directly approached Xbox CEO Asha Sharma, he has made it clear that he is eager to rekindle the professional relationship necessary to make this revival a reality. The prospect of seeing the seamless dragon-and-warrior combat that fans fell in love with in 2014 is more tantalizing than ever.
Frequently Asked Questions
1. What happened to Scalebound?
After four years of development, Microsoft cancelled the project in 2017, citing various development challenges.
2. Is Scalebound officially being remade?
No, there is no official confirmation yet, but Hideki Kamiya has publicly expressed his 100% serious intent to pursue it.