Despite massive layoffs at OtherSide Entertainment, the studio is ensuring 'Thick as Thieves' remains playable by transitioning to peer-to-peer servers. This move prioritizes player longevity over corporate convenience.
Key Takeaways
- OtherSide Entertainment has faced significant layoffs, halting further content updates.
- The game is transitioning from cloud-based servers to Peer-to-Peer (P2P) for co-op play.
- This move ensures the game remains playable even without dedicated company servers.
The gaming industry can be both delightful and heartbreaking. For Thick as Thieves, the journey has been a rollercoaster. Originally promised as a multiplayer immersive sim where players competed for loot, the scope was reduced to solo and co-op play prior to launch. Now, following heavy layoffs at developer OtherSide Entertainment, the studio faces a grim reality: they can no longer support ongoing development.
However, in a move that many AAA studios would shy away from, the remaining team is ensuring the game doesn't become a digital brick. By working with publisher Megabit, they are stripping away the reliance on expensive cloud-based servers.
Why This Matters
BozokMedia analysis shows that the 'server shutdown' is one of the most controversial aspects of modern gaming. When a studio pulls the plug on dedicated servers, the game effectively ceases to exist for the community. By implementing Peer-to-Peer (P2P) technology, Thick as Thieves is granting its players autonomy, allowing co-op sessions to continue indefinitely without centralized infrastructure.
Prioritizing player access over corporate infrastructure is a masterclass in community respect.
Once the transition to P2P is complete, the responsibility for maintaining the game and fixing lingering bugs will shift to the publisher, Megabit. This ensures that even though the creative engine has stopped, the playable experience remains intact.
Historical Background
Immersive sims are known for their depth and player agency. Historically, the genre has struggled with budget constraints, but its dedicated fanbase remains one of the most loyal in gaming. The shift from dedicated servers to P2P is a survival tactic seen in several indie titles to combat the high costs of server maintenance.
Frequently Asked Questions
Question 1: Will there be any more DLC or new modes?
No, the studio has confirmed that no further content updates will be developed.
Question 2: Does this affect solo players?
No, solo play is completely unaffected by the server changes.