A massive restructuring at id Software under the Xbox reset plan has left the future of highly anticipated projects like a new Perfect Dark and a co-op Doom uncertain.
The gaming industry is reeling from devastating news coming out of id Software. Just as the studio celebrated the release of the Revelations expansion for Doom: The Dark Ages, a wave of massive layoffs has cast a dark shadow over its creative future. Following the strategic 'Xbox reset plan' spearheaded by Xbox CEO Asha Sharma, the studio is facing a period of intense instability.
Ambitious Projects in Limbo
According to reports from GamesBeat, id Software was in the midst of developing several high-concept titles that could have redefined the FPS genre. These included a fresh take on the Perfect Dark franchise—potentially filling the void left by the cancellation of The Initiative's project—and a multiplayer-centric version of Doom. Furthermore, director Hugo Martin had proposed a project titled 'Fury', described as a 'John Wick-esque' experience blending sci-fi, noir, and gangster aesthetics from Louisiana and Chicago.
A 'Bloodbath' Within the Studio
The scale of the job cuts is staggering. Reports from VGC suggest that approximately 136 employees were terminated, with GamesBeat noting that more than half of the id Software workforce was affected. Former employees have described the situation as a "bloodbath." Derek Best, a principal VFX artist who spent 12 years at the studio, lamented on LinkedIn that Microsoft appears to be relegating id Software to the status of a mere "support studio," stripping away its autonomy and creative leadership.
The End of an Era?
Beyond the loss of talent, there are deeper concerns regarding the technological backbone of the industry. Analysts suggest these layoffs might signal the twilight of the legendary id Tech engine. The restructuring isn't isolated to id Software either; Obsidian Entertainment and ZeniMax Online Studios have also been hit hard by the recent Xbox leadership overhaul, signaling a massive shift in how Microsoft manages its premier development houses.