Scopely confirmed that Looney Tunes: World of Mayhem will permanently close on October 15, 2026. Players can spend in‑game currency until August 16, and the title will be delisted from app stores on August 23.

मुख्य बिंदु (Key Takeaways)

  • World of Mayhem will cease operations on Oct 15, 2026
  • In‑game currency usable until Aug 16
  • App store removal scheduled for Aug 23

World of Mayhem, launched in 2018, is a mobile strategy‑action title where players collect iconic Looney Tunes characters such as Bugs Bunny and Daffy Duck, build teams, and battle opponents online. After years of building a dedicated fan base, Scopely announced that the game’s servers will be shut down permanently on October 15, 2026.

Shutdown Timeline and Final Player Opportunities

In an official blog post, Scopely explained that the decision to cease operations was made "after a great deal of thought." Players may continue to spend any remaining in‑game currency until August 16, after which the title will be removed from Google Play and the Apple App Store on August 23. All official social channels will also be disabled on August 16.

Community Gratitude and Farewell Events

The developers expressed heartfelt appreciation, noting that the community had evolved from strangers into "Toonsters"‑turned‑friends. To honor this bond, Scopely rolled out a series of daily giveaways beginning July 15, featuring toons, WB Charms, and other resources. Additionally, free Toon Pieces from newly released characters will be available alongside regular weekly events.

Backdrop of Warner Bros. Discovery’s Paramount Acquisition

The shutdown coincides with the ongoing acquisition of Warner Bros. Discovery by Paramount. While regulatory challenges aim to block the deal, industry experts believe the merger will proceed, potentially reshaping the media conglomerate’s gaming portfolio and influencing the fate of titles like World of Mayhem.

Industry Implications and Future Outlook

The closure reflects a broader trend in mobile gaming where legacy titles from the early 2010s are being retired as developers pivot toward emerging technologies such as AR, VR, and cloud gaming. It underscores the reality that even beloved games can be sunsetted when strategic business considerations outweigh community sentiment.